News Roundup for July 4th, 2022
Welcome to the first Roundup for July. We're more than halfway through the year! The big news this week is that Kickstarter has announced they will be sponsoring a ZineQuest in August. For those readers not familiar with the drama, ZineQuest typically occurs in February, but this year KS announced, very last minute, that they were moving ZQ to August to coincide with GenCon. A lot of publishers were annoyed by this and held their own event in February. Regardless, the Kickstarter sponsored one is moving forward with a second ZQ. You can find their requirements here.
I would like to help promote projects being funded during the upcoming ZineQuest. If you've got a project please let me know about it as early as possible, either using the contact me button on the website or at thirdkingdomgames at gmail dot com. I'll be setting up a dedicated page on the site to link to projects. I would also like to post more frequent Meet the Publisher interviews featuring participants, so let me know if you'd like to answer a couple of questions to promote your work. Finally, I'd also be interested in carrying your zines on the website, and if you need help with fulfillment drop me a line about it, as well.
Now, let's get into the news, shall we?
*The Merry Mushmen are at it again, this time Kickstarting A Folklore Bestiary for OSE and 5e. Anyone familiar with their Knock! magazine will want to check this project out.
*Speaking of the Merry Mushmen, Issue #3 of Knock is now live on Drivethru.
*Ending today (I added it for folks who read this early) is Marlo's Mire, another hexcrawl location for the very popular Hot Springs Island setting.
*High Fructose Corn Syrup is live on Drivethru. Based on Troika, it's inspired by the classic boardgame that kids love and parents hate, and is designed as a linear pointcrawl through space.
*Simone Tammetta is a fantasic illustrator, and they've just released a PWYW adventure: The Church of the Unveiled Spring.
*The CVLT of the Hadron Lamb is an adventure for the Mork Borg hack CY BORG that's now available on Drivethru.
*Written for Swords and Wizardry, Skeeter Green has been releasing supplements for the Valley out of Time, their setting inspired by Lost World pulp fiction. Danger Valley and Tribes and Factions are now available.
*I feel badly about having missed this for a couple of weeks, so I wanted to post a link even though it wasn't released last week. Old School Armory is . . . I'm not sure how to put it. There's a lot of cool shit in here. Gear packs so you can jump right into playing! Magic swords! New Equipment! A starting adventure!
*I'm a big fan of Perplexing Ruins' work, and they've just released Ward 2e on itch. Based on 24xx, it's an extension of the Ward bookmark game.
*I'm also super excited about this one: the pdf of Errant, by Ava Islam, is now available (I'm anxiously waiting for the print version to be released). You can find the pdf on Drivethru or itch, and you can also read my interview with Ava where she talks about Errant, here.
*I saw this and thought it looked super neat. James Holloway has just released the first issue of Budget Bestiary, containing six monsters statted for OSE and based on miniatures the author created using bits and pieces found around the house, as well as a guide on how to do the same with the junk in your house.
*The European company Gamefound is growing as a funding platform, and Wet Ink Games, publishers of Into the Wyrd and Wild, have opened their prefunding page for Into the Cess and Citadel, an urban horror game.
*The Underhalls of Frostwound is an OSE-based adventure written for the recent itch OSRjam, and is set in a frozen citadel.
*Andy Duvel has just released Clockwork-Bureaucrat Debt Collection Agency on itch, a mini-adventure written for OSE about a senile druid and old debts coming due.
*There certainly are a bunch of OSE entries this week! Class Concordance is a zine that introduces a new class in each issue. The inaugural issue features the gunslinger class.
*You can pick up an amazing 792 titles for just 10 dollars with the itch Indie Bundle for Abortion Funds.
*I haven't been happy with the number of errors in Into the Wild. Most of these, unfortunately, are due to layout issues, so I've commissioned a new layout artist to start from scratch and redo it. Anyone who purchased the pdf will be getting the new version free when it is released, and I will be selling my remaining stock of print books at a 50% discount. They're still perfectly usable, just with more mistakes than I would like.
*I've added a bunch of new titles to the webstore:
PHM #11 is available in pdf, and features a cursed lake, a dungeon inhabited by phase spiders, and rules for Wounds, serious injuries to bedevil your players with.
Gig Economy, by Colin Sproule, a collection of NPCs to add to your OSR-style game. Right now I've just got the pdf, but am expecting the physical product any day now.
Four 'zines by Come Martin. Currently all in pdf form, I should be getting the print versions before too long.
Green Dawn Mall, exploring a haunted mall that doesn't want you to leave.
Two Summers, a game set in two time periods inspired by Stephen King's It.
Other Summers, a supplement for Two Summers.
Meanwhile, in the Subway, adventures in the subway of a surrealistic city.
I've also been adding a *ton* of used titles, including a hardcover copy of Swords and Wizardry, Into the Odd, and a number ot titles from the Pulp Dungeons series, published by Corsair Publishing out of Lake Geneva in the mid-90s.