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OSR News Roundup for November 25th, 2024

Welcome to the last Roundup of November, and in the States the one before the Thanksgiving break and the consumer chaos that is the weekend after. There's not a ton of new releases that I found this week, which is likely due to the impending holiday season and the general level of busyness.

  • Hedgemaze Press has released a free Polyhedral Dice Font, which is excellent for a visual representation of different dice notations.

  • Statted for Cairn and DURF, The Fabulous Luxurious Totally Normal Hot Springs Resort on Reverie Island is a pamphlet one-shot adventure with some really neat art and fun, totally normal, not dangerous at all locations and guests.

  • I'm a big fan of Block, Dodge, Parry, and the author has just released Sail, Swab, Scurvy, a nautical supplement for BDP and Cairn. There's a ton of content in here that is applicable to virtually any kind of naval campaign you're running.

  • Solo Survival is a short, quick survival game where you try to reach safety in a post-apocalyptic world.

  • Kobayashi has been releasing some amazing NSR content (including Black Sword Hack and Fléaux!), and they're currently crowdfunding Assassins, Demons, & Dying Gods, a game in which you play mortal assassins tasked by a god with killing the demons hiding amongst humanity.

  • The Caravan's Secret is an adventure for Dragonbane, a desert adventure designed to be run as a one-shot or short adventure to get players from one place to another.

  • As many readers no doubt are aware, I'm a big fan of random table resources, and was excited to see this new Magic Item Generator by SilverNightingale; I think it's a great way to give flavor to magic items to make them more than just "a +1 sword".

  • The Sepulchral Tower is a short adventure written for Mork Borg with a pretty simple premise: there's a tower, it's abandoned, and there's stuff in it to find and fight.

  • I'm not familiar with Lance & Tome, but Vol. VI is out and has rules for mass combat that are designed to be system agnostic and usable for a wide range of OSR systems. I'm always interested to see what different folks do with mass combat systems.

  • I'm a big fan of Weird Heroes of Public Access, and there's just been a supplement released for it for free: game posters designed to be printed, filled out, and posted at your local FLGS to get a WHPA game together. I think this is a really neat idea, and would like to see other games do soemthing similar.

  • Philip Reed has released Unplanned Encounters with the Undead, a collection of encounter cards that, as it says on the tin, provide encounters with a variety of undead monsters.

  • I've launched a Backerkit campaign for the compiled collection of the Third Year of Populated Hexes Monthly. This collection includes a basic psionics system, rules for generating artifacts and magic items, and more!

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