Tommy and Ricki of Blæk Games are raising funds for Goblin Gonzo, a supplement for Mork Borg.
Q: Easy question first: Give us the elevator pitch of your project. Tell us about it in two sentences or less.
A: GOBLIN GONZO is a + pages 3rd party stand-alone TTRPG built on the Mörk Borg engine.
Built on the fabulous Mörk Borg engine, this stand-alone art-punk gonzo game puts you in the role of one of many many variations of the filthy little gobbos full of shenanigans, Schneez & sing-a-long songs
Q: Is this your first ZineMonth project or have you done it before? If it's your first, talk a bit about what inspired you to give it a shot this year. If you've done it before, what's something you've learned from previous crowdfunding projects that you may be doing differently this time, or, if you're not doing anything differently, talk a bit about your previous projects.
A: Yep, this is our first ZineMonth. We really wanted to seize the occasion for getting some extra attention for GOBLIN GONZO and we are looking forward to seeing all the other cool zines!
Q: Finally, tell us something about your current project that really excites you but the average backer may not be aware of. Maybe a twist to an old trope, a new way of presenting something, or maybe just something you've never tried before that you're using this as an opportunity to try out.
A: What we're most stoked about is the opportunity to give people playing the game a playground where they can practice chaos & subversion - dream of other ways of being and get breathing room away from the hectic spectacle & endless screaming screens.
It's no secret both Tommy and me are a couple of old socialist arseholes and we both had our formative years in punk/metal milieu's. So we see the game as a chance to escape the tiresome, bothersome house-goblin monotony of real life and throw a wrench into the endless Work - Shit - Sleep (if you can) - Eat cycle.
Another thing is the light-heartedness & weirdness we bring to the setting for the Mork Borg players to enjoy.