NeonRot is funding BoneBout, a skeleton boxing game.
Question: Give us the elevator pitch of your project.
Answer: Bone Bout is the first boxing ttrpg with skeletons! A unique battle system inspired by classic boxing video games and murder mysteries to solve within a colorful comedic world of walking, talking boxing skeletons.
Q: Is this your first ZineQuest project? If so, talk a bit about what motivated you to participate.
A: This is my first ZQ project purely because I haven't been creating ttrpgs for a whole year yet. I was inspired to start around October last year and since then have had 3 successful Kickstarters along with several successful smaller projects on itchio. ZQ and ZIMO is something I've always enjoyed backing in the past and I wanted to add to the wonderful tapestry that is the rpg zine movement with my own little slice of fun.
Q: What's something that really excites you about your project, that might not be immediately obvious at first glance.
A: I think one of the most exciting parts of Bone Bout is the battle system. It's truly this unique thing that feels directly out of Punchout or some sort of old NES boxing game. You charge Marrow as you block or dodge attacks from the opponent and unleash them in devestating Haymakers. But that's where the customisation of the character comes in, since the players Haymakers are unique to them and they can change them as they level up. Carrying 2 at a time makes for some really interesting groups of players as well, with supportive Haymakers and offensive ones. It's truly something unique I've never really seen done.