Dungeon Grappling
Softcover, NM Condition.
- Beowulf struggles with Grendel. Sinew parts, Grendel flees, dying.
- A dragon plunges from above. It’s grasping talons seize the adventurers, bearing them away.
- Mighty Ajax and Clever Odysseus struggle against each other, yet neither can throw the other, nor be thrown.
- A python lashes out, grasping its prey first by the mouth, then its coils. It struggles weakly, then not at all.
From the first story ever told, to tales on the silver screen. They all have at least one thing in common: Grappling.
Grappling is thrilling, dangerous, and drives thousands of years of epic storytelling.
Dungeon Grappling brings those thrills to the oldest fantasy RPG with rules and examples for Swords and Wizardry (and other OSR-style games), the Pathfinder Roleplaying Game, and 5e.
Dungeon Grappling provides:
- Simple, unified mechanics, using the same concepts as weapon strikes
- Variable outcomes – grapples can be good or bad
- Dynamic, tense stories
- Weapons, talons, magic . . . they’re all in here.
- Grappling just got scary again!
$12.95Price