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Game Design Volume 1: Theory and Practice

Game Design Volume 1: Theory and Practice

Softcover,  Good condition, stained pages, but still very legible



Written for the serious game designer - or for the amateur who'd like to be published professionally - this book, by one of the field's top designers for decades, combines practical advice with theoretical background. Beginning with a discussion of the theoretical background of gaming, Game Design covers the historical development of the modern adventure game . . . from an occasional pastime for a dedicated few to today's multimillion-dollar game industry.

Chapters include:
Theoretical Foundations
Historical Background
Mapping and Movement
Combat and Play Sequence
Combat Strength and Resolution
Advanced Combat Systems
RPG Design
Designing for the Market
Game Evaluation


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